The highly anticipated NVIDIA DLSS 3.5 update, including Ray Reconstruction for NVIDIA Omniverse — a platform for connecting and building custom 3D tools and apps — is now available.
Visual effects artist Surfaced Studio returns to 'In the NVIDIA Studio' to share his real-world VFX project, created on a brand new Razer Blade 16 Mercury Edition laptop powered by GeForce RTX 4080 graphics.
Real-time rendering, animation and texture baking are essential workflows for 3D art production. Using the Marmoset Toolbag software, 3D artists can enhance their creative workflows and build complex 3D models without disruptions to productivity.